Gaming The Future Of Conventions
Jan. 29th, 2009 01:01 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Penguicon's Gaming Guest of Honor Jane McGonigal does a lot of work with museums, among other things. I recommend you read this NPR story about it which aired on All Things Considered on January 15. Here are the slides from her talk "Gaming the Future of Museums". Needless to say, when I hear her talk about
1 Satisfying work to do
2 The experience of being good at something
3 Time spent with people we like
4 The chance to be part of something bigger
I immediately think of science fiction conventions. When she mentions all the pent-up knowledge waiting to be unleashed, I think specifically of Penguicon.
I would love a storyline-based scavenger hunt, where what you are scavenger hunting are ways to get the most out of the weekend. I want to encourage attendees to get outside their comfort zone and explore the new fandoms, new knowledge, new friends, and new experiences that come together at Penguicon. The trick would be to define a set of challenges

1 of widely-varying difficulties.
2 using completely different styles:
A social
B physical
C technological
D creative
E culinary
... with ribbons for the completion of challenges. The number of badge ribbons earned by all players as a whole would determine the end of the storyline. Let's say for instance the storyline could be about Orvan the Ox, Starfleet Tux, Beastie the BSD Demon, TRON, Jer_ in a Cthulhu costume, Lojban, Steampunks, liquid nitrogen, and tesla coils. How hard would it be to come up with a quest storyline about that? I'm just thinking out loud here.
Also among our assets: a bubble machine, remote control helicopter, dry-erase boards and markers, sandwich signs with just grids drawn on them, a Hoberman Sphere, two crowns, and costumes for the complete cast of Monty Python and the Holy Grail including detachable velcro limbs.
1 Satisfying work to do
2 The experience of being good at something
3 Time spent with people we like
4 The chance to be part of something bigger
I immediately think of science fiction conventions. When she mentions all the pent-up knowledge waiting to be unleashed, I think specifically of Penguicon.
I would love a storyline-based scavenger hunt, where what you are scavenger hunting are ways to get the most out of the weekend. I want to encourage attendees to get outside their comfort zone and explore the new fandoms, new knowledge, new friends, and new experiences that come together at Penguicon. The trick would be to define a set of challenges

1 of widely-varying difficulties.
2 using completely different styles:
A social
B physical
C technological
D creative
E culinary
... with ribbons for the completion of challenges. The number of badge ribbons earned by all players as a whole would determine the end of the storyline. Let's say for instance the storyline could be about Orvan the Ox, Starfleet Tux, Beastie the BSD Demon, TRON, Jer_ in a Cthulhu costume, Lojban, Steampunks, liquid nitrogen, and tesla coils. How hard would it be to come up with a quest storyline about that? I'm just thinking out loud here.
Also among our assets: a bubble machine, remote control helicopter, dry-erase boards and markers, sandwich signs with just grids drawn on them, a Hoberman Sphere, two crowns, and costumes for the complete cast of Monty Python and the Holy Grail including detachable velcro limbs.
no subject
Date: 2009-01-29 01:13 pm (UTC)I like it!
Date: 2009-01-29 02:24 pm (UTC)Re: I like it!
Date: 2009-01-30 12:46 am (UTC)Re: I like it!
Date: 2009-01-30 12:49 am (UTC)